LibNRG  0.0.1
Networking for Real-time Games library
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nrg::Message< id, Args > Member List

This is the complete list of members for nrg::Message< id, Args >, including all inherited members.

clone() const nrg::Message< id, Args >inlinevirtual
get() const nrg::Message< id, Args >inline
getID() const nrg::Message< id, Args >inlinevirtual
Message(Args...args)nrg::Message< id, Args >inline
Message(Message &&)=defaultnrg::Message< id, Args >
Message(const Message &)=defaultnrg::Message< id, Args >
Message(F &&func)nrg::Message< id, Args >inline
move_clone()nrg::Message< id, Args >inlinevirtual
onReceive(uint32_t creation_ms)nrg::Message< id, Args >inlinevirtual
readFromPacket(Packet &p)nrg::Message< id, Args >inlinevirtual
set(const typename tuple_element< n, MsgTuple >::type &val)nrg::Message< id, Args >inline
writeToPacket(Packet &p) const nrg::Message< id, Args >inlinevirtual
~MessageBase()nrg::MessageBaseinlinevirtual