LibNRG  0.0.1
Networking for Real-time Games library
 All Classes Files Functions Variables Friends
nrg::ServerPlayerGameState Member List

This is the complete list of members for nrg::ServerPlayerGameState, including all inherited members.

getTimeoutSeconds() const nrg::Stateinlinevirtual
init(Client *, Server *, Player *)nrg::ServerPlayerGameStatevirtual
needsUpdate() const nrg::ServerPlayerGameStatevirtual
onRecvPacket(Packet &p, PacketFlags f)nrg::ServerPlayerGameStatevirtual
registerMessageHandler(MessageBase &&m) (defined in nrg::ServerPlayerGameState)nrg::ServerPlayerGameState
registerMessageHandler(const MessageBase &m) (defined in nrg::ServerPlayerGameState)nrg::ServerPlayerGameState
sendMessage(const MessageBase &m) (defined in nrg::ServerPlayerGameState)nrg::ServerPlayerGameState
ServerPlayerGameState() (defined in nrg::ServerPlayerGameState)nrg::ServerPlayerGameState
update(StateConnectionOut &out, StateFlags f)nrg::ServerPlayerGameStatevirtual
~State()nrg::Stateinlinevirtual