LibNRG
0.0.1
Networking for Real-time Games library
All
Classes
Files
Functions
Variables
Friends
nrg_os.h
Go to the documentation of this file.
1
/*
2
LibNRG - Networking for Real-time Games
3
4
Copyright (C) 2012-2014 Alex Baines <alex@abaines.me.uk>
5
6
This software is provided 'as-is', without any express or implied
7
warranty. In no event will the authors be held liable for any damages
8
arising from the use of this software.
9
10
Permission is granted to anyone to use this software for any purpose,
11
including commercial applications, and to alter it and redistribute it
12
freely, subject to the following restrictions:
13
14
1. The origin of this software must not be misrepresented; you must not
15
claim that you wrote the original software. If you use this software
16
in a product, an acknowledgment in the product documentation would be
17
appreciated but is not required.
18
2. Altered source versions must be plainly marked as such, and must not be
19
misrepresented as being the original software.
20
3. This notice may not be removed or altered from any source distribution.
21
*/
25
#ifndef NRG_OS_H
26
#define NRG_OS_H
27
#include "
nrg_core.h
"
28
29
namespace
nrg {
30
namespace
os {
31
33
Status init(
void
);
34
36
void
uninit(
void
);
37
39
uint64_t microseconds();
40
42
inline
uint64_t milliseconds(){
43
return
microseconds() / 1000;
44
}
45
47
inline
uint64_t seconds(){
48
return
milliseconds() / 1000;
49
}
50
52
uint32_t random();
53
54
}
55
}
56
57
#endif
nrg_core.h
Common defines and includes used by all the other nrg header files.
include
nrg_os.h
Generated on Mon Sep 29 2014 17:20:36 for LibNRG by
1.8.6