Class that writes a replay to a file.
#include <nrg_replay.h>
Public Member Functions | |
| ReplayRecorder () | |
| Default constructor. | |
| bool | startRecording (const char *filename, int sid, const std::vector< Entity * > &initial_entities) |
| Starts recording a replay !CURRENTLY BROKEN! | |
| bool | isRecording () const |
| Returns true if a replay is being recorded. | |
| void | stopRecording () |
| Stops recording a replay. | |
| void | addPacket (Packet &p) |
| Adds a packet that will be serialised into the replay file. | |