This is the complete list of members for nrg::Server, including all inherited members.
| addMessageHandler(F &&func) | nrg::Server | inline |
| bind(const NetAddress &addr) | nrg::Server | |
| broadcastMessage(const MessageBase &m) | nrg::Server | |
| getDeltaSnapshots() const (defined in nrg::Server) | nrg::Server | inline |
| getGameName() (defined in nrg::Server) | nrg::Server | inline |
| getGameVersion() (defined in nrg::Server) | nrg::Server | inline |
| getInput() const (defined in nrg::Server) | nrg::Server | inlinevirtual |
| getInterpTimer() const (defined in nrg::EntityManager) | nrg::EntityManager | inlinevirtual |
| getPlayerByID(uint16_t) const | nrg::Server | |
| getSnapshot() const (defined in nrg::Server) | nrg::Server | inline |
| getSocket() const (defined in nrg::Server) | nrg::Server | inline |
| getTickRate() const | nrg::Server | |
| getUserPointer() const | nrg::Server | inline |
| isBound() const | nrg::Server | |
| isFull() const | nrg::Server | inline |
| isGameVersionCompatible(uint32_t client_ver) const | nrg::Server | |
| markEntityUpdated(Entity &e) | nrg::Server | virtual |
| playerCount() const | nrg::Server | |
| pollEvent(Event &e) | nrg::Server | |
| pushEvent(const Event &e) | nrg::Server | |
| registerEntity(Entity &e) | nrg::Server | |
| Server(const std::string &game_name, uint32_t game_version, InputBase &input) | nrg::Server | |
| Server(const std::string &game_name, uint32_t game_version) | nrg::Server | |
| setMaxPlayers(uint16_t val) | nrg::Server | inline |
| setTickRate(uint8_t rate) | nrg::Server | |
| setUserPointer(void *p) | nrg::Server | inline |
| setVersionComparison(F &&func) | nrg::Server | inline |
| supportsPrediction() const (defined in nrg::EntityManager) | nrg::EntityManager | inlinevirtual |
| unregisterEntity(Entity &e) | nrg::Server | virtual |
| update() | nrg::Server | |
| ~Server() | nrg::Server | virtual |