This is the complete list of members for nrg::Server, including all inherited members.
addMessageHandler(F &&func) | nrg::Server | inline |
bind(const NetAddress &addr) | nrg::Server | |
broadcastMessage(const MessageBase &m) | nrg::Server | |
getDeltaSnapshots() const (defined in nrg::Server) | nrg::Server | inline |
getGameName() (defined in nrg::Server) | nrg::Server | inline |
getGameVersion() (defined in nrg::Server) | nrg::Server | inline |
getInput() const (defined in nrg::Server) | nrg::Server | inlinevirtual |
getInterpTimer() const (defined in nrg::EntityManager) | nrg::EntityManager | inlinevirtual |
getPlayerByID(uint16_t) const | nrg::Server | |
getSnapshot() const (defined in nrg::Server) | nrg::Server | inline |
getSocket() const (defined in nrg::Server) | nrg::Server | inline |
getTickRate() const | nrg::Server | |
getUserPointer() const | nrg::Server | inline |
isBound() const | nrg::Server | |
isFull() const | nrg::Server | inline |
isGameVersionCompatible(uint32_t client_ver) const | nrg::Server | |
markEntityUpdated(Entity &e) | nrg::Server | virtual |
playerCount() const | nrg::Server | |
pollEvent(Event &e) | nrg::Server | |
pushEvent(const Event &e) | nrg::Server | |
registerEntity(Entity &e) | nrg::Server | |
Server(const std::string &game_name, uint32_t game_version, InputBase &input) | nrg::Server | |
Server(const std::string &game_name, uint32_t game_version) | nrg::Server | |
setMaxPlayers(uint16_t val) | nrg::Server | inline |
setTickRate(uint8_t rate) | nrg::Server | |
setUserPointer(void *p) | nrg::Server | inline |
setVersionComparison(F &&func) | nrg::Server | inline |
supportsPrediction() const (defined in nrg::EntityManager) | nrg::EntityManager | inlinevirtual |
unregisterEntity(Entity &e) | nrg::Server | virtual |
update() | nrg::Server | |
~Server() | nrg::Server | virtual |