LibNRG  0.0.1
Networking for Real-time Games library
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nrg::ConnectionCommon Struct Reference

Common connection functionality that is used by both ConnectionIn and ConnectionOut.

#include <nrg_connection.h>

Public Member Functions

 ConnectionCommon ()
 Default Constructor.
 
void setTransform (PacketTransformation *transform)
 Add a PacketTransformation that will be applied to packets, or nullptr to disable.
 

Public Attributes

uint16_t seq_num
 
PacketTransformationtransform
 

The documentation for this struct was generated from the following file: