LibNRG  0.0.1
Networking for Real-time Games library
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nrg_snapshot.h File Reference

Classes to hold a specific snapshot in time of Entity Field values. More...

#include "nrg_core.h"
#include "nrg_entity.h"
#include "nrg_event.h"
#include "nrg_ringbuffer.h"
#include <functional>
#include <vector>
#include <map>

Go to the source code of this file.

Classes

class  nrg::Snapshot
 
struct  nrg::DeltaSnapshot
 
struct  nrg::ClientSnapshot
 

Typedefs

typedef RingBuffer
< DeltaSnapshot,
NRG_NUM_PAST_SNAPSHOTS > 
nrg::DeltaSnapshotBuffer